2000-12-16  Martin Ankerl  <martinankerl@web.de>

	* Finaly I have decided to use version nr. 1.0 for this release,
	because I think it works without problems on Linux and Win32.

	* yace.c: 'yace -h' shows a (very) short description of available
	commands

	* utils.c: 'yace -bench' will calculate a benchmark, hope this
	helps optimizing :-) 

	Status-directory can be specified, so it is possible to use the
	programms on some computers in a LAN and store the best warriors
	in a globaly accessable directory.

2000-11-27  Martin Ankerl  <martinankerl@web.de>

	* utils.c: status-directory can be configured; now a
	network-directory is possible, so that you can spread a copy of
	yace in a LAN and use a global accessable directory to watch the
	results (first attempt towards parallel computing 8-)

2000-10-06  Martin Ankerl  <martinankerl@web.de>

	* yace.c: some cleanup, some small features added, some bugs
	fixed. I did not have much time in the last days, because I began
	to study Software Engineering :-)

2000-09-28  Martin Ankerl  <martinankerl@web.de>

	* yace.c (main): bugfix: ony 1020 warriors or so could be loaded,
	now much more is possible.

	* kothsimi.c: very similar to evolving with a hill, but tries to
	be more intelligent:

	A challenger is tested how similar it is to other warriors on the
	hill. If it is very similar to another warrior and scores better,
	it replaces the bader one.

2000-09-17  Martin Ankerl  <martinankerl@web.de>

	* yace.c: Many things have changed, here are the highlights:
	
	. evolver can be stoped by deleting the file 'del2stop'
	. some modules added (multiwar, testset, ...)
	. many many procedures added in utils.c
	. evolving with a hill added!
	. hill-evolving creates a cool homepage everytime a new warrior
	  enters	
	. many many bugfixes...
	. some other features I have forgotten...

2000-09-08  Martin Ankerl  <martinankerl@web.de>

	* Makefile: new makefile system, source split into some
	directories, globals collected under globals - Structure.

2000-09-03  Martin Ankerl  <martinankerl@web.de>

	* yace.c: Population can be saved and is loaded automatically, 
	some bugfixes

2000-09-02  Martin Ankerl  <martinankerl@web.de>

	* yace.c: Many many bugs fixed, and even more found...  I also
	changed the whole structure of yace, now it should be easier to
	extend, smaller, amd perhaps a little bit faster.

2000-09-01  Martin Ankerl  <martinankerl@web.de>

	* yace.c (main): I have removed the file-based evolution and now
	do this complete in-memory!  A small step for me.. but a greate
	step for corewar! ;-)

2000-08-23  Martin Ankerl  <mankerl@cscservodata.co.at>

	* yace.c: fight against opponent.red didn't work, now
	corrected. Warrior name changed to "Evolver <cycle> x
	<population_size> + number"

	run_against_opponent modified to fight against a hill

2000-08-20  Martin Ankerl  <martinankerl@web.de>

	* yace.c: first version of YACE released.  mars() now uses a
	pointer to the warrior structure.

